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Handling Editor
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Handling Editor

Total Price
EUR 24.99
Accepted payments
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Any questions? Discord

Overview

Detailed features and information

Handling Editor - Real-Time Vehicle Handling Editor

The most powerful in-game handling editor for FiveM. Tune every aspect of your vehicle's physics in real time - no server restarts, no file editing, no guesswork. See the results instantly as you drive.


What You Get

Live Handling Editor

Open the sleek in-game panel with F7, and start tuning. Every change applies instantly to the vehicle you're sitting in - adjust a slider and feel the difference immediately. Supports 42 editable handling fields across 8 categories:

  • General
    Mass, drag, downforce, submersion, center of mass offset, inertia multiplier

  • Engine & Transmission
    Drive bias, gear count, drive force, drive inertia, clutch rates, top speed

  • Brakes
    Brake force, brake bias, handbrake force

  • Steering
    Steering lock angle

  • Traction
    Traction curves, lateral grip, spring delta, camber stiffness, traction bias & loss

  • Suspension
    Force, compression/rebound damping, upper/lower limits, ride height, anti-roll bar, roll centre heights

  • Damage
    Collision, weapon, deformation, and engine damage multipliers

  • Misc
    Fuel tank, oil volume, seat offsets, monetary value

Every field has a slider + number input, instant reset button, and shows when it's been modified from the original value.


On-Vehicle Visualization

Toggle the built-in visualization overlay to see your physics data rendered on top of the vehicle model in real time:

  • Center of Mass
    Red dot showing exact CoM position

  • Inertia Axes
    Color-coded X/Y/Z axis lines scaled by inertia multiplier

  • Suspension Range
    Green/red lines at each wheel showing upper limit, lower limit, and ride height

  • Drive Bias
    Front/rear power distribution indicators with percentage labels

All visualization elements can be individually toggled on or off in Settings.


Debug HUD

A dedicated real-time telemetry panel that stays open even when the editor is closed - perfect for testing runs:

  • Speed (km/h) with peak speed tracking

  • Acceleration (m/s²) with peak acceleration tracking

  • RPM & current gear

  • Lateral & longitudinal G-forces

  • Engine & body health

  • Mass, drive force, max velocity

  • Wheel speed

Reset peaks with one click. Choose exactly which fields to display.


Preset System

Save your work and share it across your team:

  • User Presets > Saved locally per player, instant load/delete

  • Server Presets > Shared across all players with permission, stored server-side

  • Field Picker > Choose exactly which fields to include in each preset. Quick actions: Select All, Select None, or Modified Only


Export & Git Integration

Copy / Save

  • Copy XML
    One-click copy of a valid handling.meta to clipboard

  • Save to Server
    Write the handling.meta file directly to your server

Push to Git (GitHub & GitLab)

The standout feature: push your handling changes directly to your GitHub or GitLab repository from inside the game.

  • Smart patching
    Only the fields you changed are updated in the existing file. Flags, comments, AIHandling, SubHandlingData, and formatting are all preserved untouched

  • No new files
    Finds and patches the existing file by matching the vehicle's ``

  • Custom commit messages
    with optional description

  • Supports self-hosted GitLab

Refresh from Git

Pull the latest handling values from your repo back into the editor without restarting the server. Perfect for team workflows.


Modern UI

  • Dark transparent theme
    See the game world through the panel

  • Draggable panels
    Reposition the editor and debug HUD anywhere on screen; positions saved per player

  • Smooth animations > Slide-in panels, hover effects, toast notifications

  • Scrollable categories > Even the largest categories scroll smoothly

  • Panel fades when not in use > Stays out of your way while testing

  • Drive while editing > WASD controls pass through to the vehicle. Hold right-click outside the panel for free camera


Permissions (ACE)

Every feature is permission-gated so you control exactly who can do what:

 handling.use
Open editor, edit values, load presets, visualize, refresh from Git

handling.server_presets
Save & delete server-wide presets

handling.save_file
Save handling.meta to server filesystem

handling.github
Push to GitHub / GitLab


Security

  • Git tokens are server-side only > never sent to any client

  • All server actions validate ACE permissions before executing


Quick Start

  1. Add the resource to your server

  2. Set ACE permissions in server.cfg

  3. (Optional) Add your Git token in config.lua

  4. Enter a vehicle, press F7, and start tuning


42 handling fields | 8 categories | Real-time visualization | Debug telemetry | User & server presets | GitHub & GitLab integration | ACE permissions | Zero dependencies

This asset is encrypted with the FiveM Escrow asset encryption system.
TAGS: FiveM,Standalone, New

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